FANDOM


ElementsOfWarDiabolicaBanner

Elements of War - Diabolica Patch Notes Edit

  • Update
  • May. 16 2012

Training Center RevampEdit

  • The Training Center and its rewards have been changed.
  • Anyone who is ranked as a guild member and above can participate in the training center, and receive rewards by hunting monsters.
  • Training Center is comprised of 10 stages in total, and as players kill the required amount of monsters in each stage, monsters of the next stage will be summoned 5 seconds later.
  • Only the guild leader or chief officer can open the training center by spening 5,000 guild points.
  • Players will receive 1 training center point for every time they defeat one monster.
  • Training center is designed to remain open for 1 hour.
  • Training Center will have two types of monsters: “Training Monsters” who will auto-level to your main character, and “Trained” monsters who are boss monsters and will not have auto-leveling applied. Trained monsters are designed to be more powerful with every stage you complete.
  • Stage specific rewards will be sent to Guild Leaders via in-game mail every time a stage is cleared.
  • Training center reward boxes can be obtained from “Trained” monster types as well.
  • At a low rate, a main character necklace can be obtained from the Training Center reward box.
  • Main character necklaces may either have Lv.115 or Lv. 135 level requirement.
  • Necklace types are as follows: Melee, Ranged, Magic and Artillery.
  • You can also obtain a Main character necklace by trading in a certain amount [Emblem of Training] to NPC [Mercurius]. The [Emblem of Training] are dropped by monsters in the Training Center.
  • After completing the training center, a 20 hour cool-down will be applied.
  • Up to 20 Training Centers can be opened simultaneously per server.

Level 120 Quest RevampEdit

  • Main Character’s Lv. 120 upgrade quest difficulty has been lowered.
  • The amount of time needed to kill monsters has been increased.
  • The amount of items needed to complete quests has been reduced, and the drop rate of these items has been increased.

Competition RevampEdit

  • PvP Competition Balance has been changed as follows:
  • All figures are based on the highest upgraded state. Level 150, Grade 8 mercenaries or Level 10 Talent skills.
  • The actual stat changes for skills may vary depending on upgrade and skill level where these stats naturally increase already because of these factors.
  • Changes to Action Power, increase in skill damages and the changes to the Requiem spell will be applied in all forms of combat. Other changes are applied to the Competition Leagues only.
  • The magic effect of certain classes has been changed as follows:
  • Lady Knight's [Light Slash] damage has been reduced by 30% in Colosseum League
  • Minstrel's [Salvation] HP recovery amount will be changed.
  • Instrument Main's [Requiem] damage has been reduced by 35% in Colosseum League
  • The MP Consumption of [Requiem] has increased by 400% in Free League based on magic level and increased by 350% in Colosseum League.
  • Grand Champion first and second place coin reward will be increased as follows:
  • First place prize is currently [Atlantis Platinum Coin] x30 + additional platinum coins given in proportion to the number of participants. The prize has been changed to [Atlantis Platinum Coin] x100 + additional platinum coins given in proportion to the number of participants.
  • Second place prize is currently [Atlantis Platinum Coin] x10. The prize has been changed to [Atlantis Platinum Coin] x30
  • An issue where additional health gauge in competition appeared to not decrease has been fixed
  • Magic Power is not spent while executing auto-battle in Free League; attack is enabled even when magic power runs out.
  • The effect of [Nike's Spellbook] has been changed as follows:
  • 1 of the following effects will be randomly activated: Purifying, Awakening, Mana Piercing, Dark Forces or Judgment.

GeneralEdit

  • An issue where a counter message was displayed when casting certain magic has been fixed.
  • The location of [Delusional Ninja] and [Controlled Ninja] will no longer come in conflict with the map.
  • An issue where a defensive buff was being applied abnormally has been fixed.
  • The name of a quest given by [Gilded Mimir] to recruit the Valkyrie has been changed from [Frozen World Tree’s Treasure] to [Yggdrasil Treasure].
  • An issue which caused vehicle’s initial HP to be display incorrectly in TBS has been fixed.
  • NPC [Hu Xue-Yan]’s quest, [Secure Funds] has been changed into a multiple-choice question.
  • Monster with auto-level attributes will be displayed in accordance with your level in your Monster Info.
  • Under bank account, the information where the account was opened has been removed.
  • NPC [Caesar]’s nation management interface window has been modified.
  • Health Check license is no longer sold in the market at a fixed price.
  • An issue which prevented players from receiving a Competition Observation reward has been fixed.
  • Battle map for Kashgar of Central Asia region has been changed.
  • Tooltip for Instrument Main Character specialization has been improved.
  • Personal Trade and Personal Store fee limit and deposit amount limit have been increased from 99,999,999,999 to 500,000,000,000 gold.
  • Entering a number over 100,000,000,000 gold will make the number appear in red.
  • Players can now use the market and bank in towns on Titan Server, service fees will be the same as other uncontrollable towns like Rome and Chang An.
  • A function has been added to mass change the join and auto-battle status of your formation (found under formation info).
  • The message displayed when a nation member presses the “Give Up” button in a nation dungeon without the “Give Up” option has been revised. Option to give up in nation dungeon is only available to the Nation King and Guild Leader.

TBSEdit

  • Health and defense for each weapon type in TBS battles has been changed.
  • Bonus monsters have been added to TBS Battles.
  • The last event round in the Troy TBS mission, “Warrior’s Honor”, will be when Penthesilea appears.
  • Trojan Horse-related content in the Troy TBS mission, “Saving Helen”, has been added and/or changed.
  • When [Trojan Horse] is attacked and its health falls below a set amount, status notifications will be displayed.
  • Object of the [Summon Gate] located near the [Trojan Horse] has been relocated for easier location search.
  • A change has been made so that the [Trojan Horse] that appears in the Troy TBS mission does not receive fire damage.
  • In the Troy TBS battle, [Reversal], destroying the [Statue of Poseidon] has become more difficult for players who have not yet defeated the 2 [Fallen Spearmen]. Also, when the battle begins, monsters will attack the dock.
  • It will now be difficult to destroy [Statue of Poseidon] in the Troy TBS mission [Reversal] if you have not defeated the 2 [Fallen Spearmen].
  • In the Africa TBS Mission, [Unification], there was in issue where the mission wasn’t cleared if the final boss [Zulu Medium] was killed with fire damage. This issue has been fixed.
  • An issue where the last event of the Three Kingdoms TBS Mission, [Eight Gates], could not be skipped has been fixed.

Sword MainEdit

  • [Chaos Edge] has been revamped in the following ways:
  • Upon use, a damage effect will be added.
  • Maximum of 50% higher [Chaos Edge] damage will be applied in Competition.
  • Upon getting a combo in competition, 50% higher damage than its normal damage may be applied at a fixed rate.
  • The effect of [Iron Wall], a talent skill, will be increased in competition. This will be changed from 10% physical damage to 20% physical damage.
  • The effect of [Deflection], a talent skill, will be increased in competition. This will be changed from 25% melee damage at a 50% chance to 50% damage at a 50% chance.

Spear MainEdit

  • [Flame Spear] has been revamped in the following ways:
  • Action Power consumption of [Flame Spear] has changed from 125 to 175
  • The random damage effect of [Flame Spear] has been removed, and a fixed amount of damage will be dealt.
  • The magic effect of [Flame Spear] has been removed.
  • Random damage description has been removed from the [Flame Spear] description.
  • In competition, physical attack will be increased by 200.
  • In competition, physical defense has been decreased. When incurring physical damage, players will receive 3% more damage than before.
  • The changes to physical attack and physical defense will be applied in Colosseum League.
  • The effect of [Lightning Defense], a talent skill, will be increased in competition. This will be changed from 15% damage when hit will be returned to the player to 20% of damage when hit will be returned to the player. Increasing lightening resistance by 50% at 100% chance has not been changed.

Axe MainEdit

  • Physical Attack and Defense, including health, has been increased.
  • Physical attack has been increased by 300.
  • When hit, player will receive 2% less damage.
  • Health has been increased by 4%.
  • The changes to physical attack, physical defense, and health will be applied in Colosseum League.
  • The enhancement effect of [Freezing Axe], a talent skill, will be increased in competition. This will be changed from damage being increased by 100% to 300%. Action power costing 100 while ice resistance is increased by 50% has not been changed.
  • The effect of [Hearty Endurance], a talent skill, will be increased in competition. This will be changed from +250 added to vitality to +500 added to vitality.
  • The effect of [Speed Bruiser], a talent skill, will be increased in competition. This will be changed from +15 added to action power to +25 added to action power.

Bow MainEdit

  • Physical Attack has been increased by 300
  • The effect of [Artful Dodger], a talent skill, will be increased in competition. This will be changed from dodging melee attacks at a 10% chance to dodging melee attack at a 15% chance.

Instrument MainEdit

  • [Requiem] has been revamped in the following ways:
  • [Requiem] will now explode 1 turn faster than before.
  • The damage over time for [Requiem] has been decreased
  • Explosion damage for [Requiem] will remain the same.
  • The effect of [Requiem], a talent skill, will be increased in competition. This will be changed from granting a 25% chance to add 1 magic cool down and damage being increased by 100% to damage being increased by 150%. The chance to add 1 magic cool down has not been changed.
  • The effect of Melancholy Melody, a talent skill, has been changed in competition. This will be changed from enhancing attack power debuff by 50% to enhancing attack power debuff by 20%.

Staff MainEdit

  • The amount of damage dealt by [Evanescent Scud] has been increased by 15%.
  • The amount of damage dealt by [Flame Blow] has been increased by 12%.

MonkEdit

  • The recovery attribute of [Protect] has been decreased by 15%.
  • The recovery attribute of [Shield of Protection] has been decreased by 20%.
  • The recovery attribute of [Holy Guard] has been decreased by 25% and the Defense penalty will be increased.

ShamanEdit

  • The recovery attribute of [Noble Sacrifice] has been increased by 15%.

Beast TrainerEdit

  • Physical attack has been increased by 250.

WitchEdit

  • The damage of [Meteor Strike] has been increased by 5%.

ProphetEdit

  • [Concentrate] has been revamped in the following ways:
  • The amount of health recovery from [Concentrate] has been increased by 30%.
  • The amount of attack power from [Concentrate] will be increased by 20%.

ExorcistEdit

  • The amount of health the Exorcist has, has been decreased by 5%
  • Exorcist will take 2% more damage when hit.
  • The amount of action power needed to cast [Mana Seal] has been changed from 175 to 200.
  • The amount of action power needed to cast [Seal Staff] has been changed from 150 to 100.

InventorEdit

  • [Summon Machine] has been revamped in the following ways:
  • Action Power for all summoned objects will now recover by 50 per turn.
  • The action power consumption of summon machine will change from 165 to 200.

Lady KnightEdit

  • Lady Knight will take 2% less damage when hit by a physical attack.
  • [Light Slash] will now also have physical damage added.

JanissaryEdit

  • Base physical attack power has been increased by 150.
  • The attack power of [Shooting Stance] has been increased by 8%/

SpartanEdit

  • Spartan will take 3% less damage when hit by a physical attack.
  • Base physical attack power has been increased by 300.
  • The increase of magic attack power from [Sparta] has been increased by 15%

PirateEdit

  • Basic physical attack power has been increased by 700.
  • Pirate will take 3% more damage when hit by a physical attack.
  • The amount of health the Pirate has, has been decreased by 10%.
  • The magic damage of [Toxic Sword] has been increased by 20%.
  • The magic damage of [Crimson Blade] has been increased by 20%.
  • The magic damage of [Blood Vengeance] has been increased by 15%.
  • The attack power increasing effect of [Marauder’s Edge] has been increased by 15%.

HwarangEdit

  • Base physical attack power has been increased to 100.
  • The health penalty from [Hwarang’s Aura] has been changed from -275 to -50.
  • The attack power increase from [Hwarang’s Fury] has increased by 30%.

MinstrelEdit

  • Minstrel will take 3% less damage when hit by a physical attack.

PunisherEdit

  • The damage dealt by [Power Saw Raid] has been increased by 5%.

EmpressEdit

  • The recovery amount of [Empress Blessing] will decreased by 20%.

ChampionEdit

  • Champion will take 3% less damage when hit by a physical attack.
  • The damage of [Shield Bash] has been increased by 20%.
  • The damage of [Weapon Rend] has been increased by 30%.
  • When a Sword-Type magic is cast on top of [Weapon Rend], 20% damage will be added.

WarlordEdit

  • The damage of [Thunderbolt Slash] has been increased by 20%.

Guan YuEdit

  • The damage of [Green Dragon’s Glaive] has been increased by 10%.
  • The damage of [Green Dragon Strike] has been increased by 15%.
  • Physical attack power will increase by 200.
  • General will take 3% more damage when hit by a physical attack.
  • The maximum amount of health the General can have, has been decreased by 7%.

ValkyrieEdit

  • The activation chance of [Valhalla’s Sword] has been increased by 15%.
  • The damage of [Odin’s Chain] has been increased by 25%.

SorceressEdit

  • The damage of [Primal Monsoon] has been increased by 20%.

MagicEdit

  • Carmilla’s projectile has been changed to the shape of a black bat.
  • The issue where EXP was not received when killing a monster with powerful damage (such as Lilith’s Gaze or Statue Magic, etc.) has been fixed.

QuestEdit

  • The quest items [Jade General Summons] and [Bandit Contact Letter] can now be discarded.
  • Tooltip description for [Cute Pajamas], a title quest item, has been added.
  • Tooltip for the quest item [Jasmine Perfume] has been changed.

Excavation ExpeditionEdit

  • Expeditions that belong to a mine that has been spawned at a new location, due to depleted resources, will now return.
  • An issue where Oriharukon was not being distributed properly after a mine has been spawned at new location, due to depleted resources, has been fixed.
  • Exception handling has been added for the cases where battles are automatically ended in expedition.
  • Expedition’s crashing problems have been fixed (crashes were due to notes).
  • Suspicious logs about Expedition quitting abnormally have been added.

BalanceEdit

  • Melee Main character’s speed and/or action power will be improved in the following ways:
  • Sword Main – At Lv. 120 TBS speed will increase by 1.
  • Spear Main – At Lv. 120 TBS speed will increase by 1.
  • Axe Main – At Lv. 120 TBS speed will increase by 1, and normal battle Action Power will increase by 7. At Lv. 130 TBS speed will increase by 1, and normal battle Action Power will increase by 8.
  • Maniac Main – At Lv. 120 TBS speed will increase by 1, and normal battle Action Power will increase by 5. At Lv. 130 normal battle Action Power will increase by 5.

ItemsEdit

  • Issue where the icon of the selected equipment still showing after the inventory window has closed has been fixed.
  • The daily log-in gauge bar now starts blinking when there is an item you can receive.
  • The problem of Enchant Stone [VI], Repair Stone [VI], and Enhance Stone [VI] not getting applied to gear below level 30 has been fixed.
  • [Music Sheet] projectiles have been added.
  • Only instrument class can use [Music Sheet]s and will consumed for each basic and magic attack.
  • Attack power will increase when [Music Sheet] is equipped, the Magic Skill of the character equipping it will also increase.
  • You can learn [Music Sheet Crafting] from NPC [Stradivari].

Momentum SystemEdit

  • When using the Momentum System, initialization would not occur when reconnecting. This will be fixed.

NPCEdit

  • Problem where the screen would flicker upon clicking Iron Doll Quest NPC has been fixed.
  • Among the Beast Trainer advancements, the ones that are Beast Master and above had a problem with the camera in MyHome. This problem has been fixed.

CommunityEdit

  • An issue where depositing 2.1 billion gold or more into the Town Hall’s Guild Fund displaying as a negative number has been fixed.
  • The method used to send out completed guild crafting items has been improved.
  • Change has been made to the [Send Whisper] button in Guild Ads so that it becomes activated.
  • When attempting a whisper in the Guild Ads, the Guild Leader will now receive the Whisper window first if both Guild Leader and Guild Officer are logged in.

My HomeEdit

  • An Issue which caused MyHome items to become tradable after being placed into the furnishing warehouse then removed has been fixed.

Convenience ImprovementsEdit

  • The “Congratulations” window has been changed.
  • Personal / My Home craft progress will now be displayed during battle.
  • “Will” will now start at 20%.
  • Result window shown after Skirmish can now be moved and minimized.
  • In Character Info, the total amount of stats obtained from Growth Vial will now be shown.
  • Information on remaining bonus points will be shown on the right.

FavoritesEdit

  • To increase the convenience in using the Favorites system, a hotkey button has been added at the top of the World Map.
  • Locations registered in Favorites now allow easier auto-move and teleport as well as “Add to Favorites,” “Extend,” etc.