Anyone who is ranked as a guild member and above can participate in the training center, and receive rewards by hunting monsters.
Training Center is comprised of 10 stages in total, and as players kill the required amount of monsters in each stage, monsters of the next stage will be summoned 5 seconds later.
Only the guild leader or chief officer can open the training center by spening 5,000 guild points.
Players will receive 1 training center point for every time they defeat one monster.
Training center is designed to remain open for 1 hour.
Training Center will have two types of monsters: “Training Monsters” who will auto-level to your main character, and “Trained” monsters who are boss monsters and will not have auto-leveling applied. Trained monsters are designed to be more powerful with every stage you complete.
Stage specific rewards will be sent to Guild Leaders via in-game mail every time a stage is cleared.
Training center reward boxes can be obtained from “Trained” monster types as well.
At a low rate, a main character necklace can be obtained from the Training Center reward box.
Main character necklaces may either have Lv.115 or Lv. 135 level requirement.
Necklace types are as follows: Melee, Ranged, Magic and Artillery.
You can also obtain a Main character necklace by trading in a certain amount [Emblem of Training] to NPC [Mercurius]. The [Emblem of Training] are dropped by monsters in the Training Center.
After completing the training center, a 20 hour cool-down will be applied.
Up to 20 Training Centers can be opened simultaneously per server.
PvP Competition Balance has been changed as follows:
All figures are based on the highest upgraded state. Level 150, Grade 8 mercenaries or Level 10 Talent skills.
The actual stat changes for skills may vary depending on upgrade and skill level where these stats naturally increase already because of these factors.
Changes to Action Power, increase in skill damages and the changes to the Requiem spell will be applied in all forms of combat. Other changes are applied to the Competition Leagues only.
The magic effect of certain classes has been changed as follows:
Lady Knight's [Light Slash] damage has been reduced by 30% in Colosseum League
Minstrel's [Salvation] HP recovery amount will be changed.
Instrument Main's [Requiem] damage has been reduced by 35% in Colosseum League
The MP Consumption of [Requiem] has increased by 400% in Free League based on magic level and increased by 350% in Colosseum League.
Grand Champion first and second place coin reward will be increased as follows:
First place prize is currently [Atlantis Platinum Coin] x30 + additional platinum coins given in proportion to the number of participants. The prize has been changed to [Atlantis Platinum Coin] x100 + additional platinum coins given in proportion to the number of participants.
Second place prize is currently [Atlantis Platinum Coin] x10. The prize has been changed to [Atlantis Platinum Coin] x30
An issue where additional health gauge in competition appeared to not decrease has been fixed
Magic Power is not spent while executing auto-battle in Free League; attack is enabled even when magic power runs out.
The effect of [Nike's Spellbook] has been changed as follows:
1 of the following effects will be randomly activated: Purifying, Awakening, Mana Piercing, Dark Forces or Judgment.
An issue where a counter message was displayed when casting certain magic has been fixed.
The location of [Delusional Ninja] and [Controlled Ninja] will no longer come in conflict with the map.
An issue where a defensive buff was being applied abnormally has been fixed.
The name of a quest given by [Gilded Mimir] to recruit the Valkyrie has been changed from [Frozen World Tree’s Treasure] to [Yggdrasil Treasure].
An issue which caused vehicle’s initial HP to be display incorrectly in TBS has been fixed.
NPC [Hu Xue-Yan]’s quest, [Secure Funds] has been changed into a multiple-choice question.
Monster with auto-level attributes will be displayed in accordance with your level in your Monster Info.
Under bank account, the information where the account was opened has been removed.
NPC [Caesar]’s nation management interface window has been modified.
Health Check license is no longer sold in the market at a fixed price.
An issue which prevented players from receiving a Competition Observation reward has been fixed.
Battle map for Kashgar of Central Asia region has been changed.
Tooltip for Instrument Main Character specialization has been improved.
Personal Trade and Personal Store fee limit and deposit amount limit have been increased from 99,999,999,999 to 500,000,000,000 gold.
Entering a number over 100,000,000,000 gold will make the number appear in red.
Players can now use the market and bank in towns on Titan Server, service fees will be the same as other uncontrollable towns like Rome and Chang An.
A function has been added to mass change the join and auto-battle status of your formation (found under formation info).
The message displayed when a nation member presses the “Give Up” button in a nation dungeon without the “Give Up” option has been revised. Option to give up in nation dungeon is only available to the Nation King and Guild Leader.
Health and defense for each weapon type in TBS battles has been changed.
Bonus monsters have been added to TBS Battles.
The last event round in the Troy TBS mission, “Warrior’s Honor”, will be when Penthesilea appears.
Trojan Horse-related content in the Troy TBS mission, “Saving Helen”, has been added and/or changed.
When [Trojan Horse] is attacked and its health falls below a set amount, status notifications will be displayed.
Object of the [Summon Gate] located near the [Trojan Horse] has been relocated for easier location search.
A change has been made so that the [Trojan Horse] that appears in the Troy TBS mission does not receive fire damage.
In the Troy TBS battle, [Reversal], destroying the [Statue of Poseidon] has become more difficult for players who have not yet defeated the 2 [Fallen Spearmen]. Also, when the battle begins, monsters will attack the dock.
It will now be difficult to destroy [Statue of Poseidon] in the Troy TBS mission [Reversal] if you have not defeated the 2 [Fallen Spearmen].
In the Africa TBS Mission, [Unification], there was in issue where the mission wasn’t cleared if the final boss [Zulu Medium] was killed with fire damage. This issue has been fixed.
An issue where the last event of the Three Kingdoms TBS Mission, [Eight Gates], could not be skipped has been fixed.
[Flame Spear] has been revamped in the following ways:
Action Power consumption of [Flame Spear] has changed from 125 to 175
The random damage effect of [Flame Spear] has been removed, and a fixed amount of damage will be dealt.
The magic effect of [Flame Spear] has been removed.
Random damage description has been removed from the [Flame Spear] description.
In competition, physical attack will be increased by 200.
In competition, physical defense has been decreased. When incurring physical damage, players will receive 3% more damage than before.
The changes to physical attack and physical defense will be applied in Colosseum League.
The effect of [Lightning Defense], a talent skill, will be increased in competition. This will be changed from 15% damage when hit will be returned to the player to 20% of damage when hit will be returned to the player. Increasing lightening resistance by 50% at 100% chance has not been changed.
Physical Attack and Defense, including health, has been increased.
Physical attack has been increased by 300.
When hit, player will receive 2% less damage.
Health has been increased by 4%.
The changes to physical attack, physical defense, and health will be applied in Colosseum League.
The enhancement effect of [Freezing Axe], a talent skill, will be increased in competition. This will be changed from damage being increased by 100% to 300%. Action power costing 100 while ice resistance is increased by 50% has not been changed.
The effect of [Hearty Endurance], a talent skill, will be increased in competition. This will be changed from +250 added to vitality to +500 added to vitality.
The effect of [Speed Bruiser], a talent skill, will be increased in competition. This will be changed from +15 added to action power to +25 added to action power.
[Requiem] has been revamped in the following ways:
[Requiem] will now explode 1 turn faster than before.
The damage over time for [Requiem] has been decreased
Explosion damage for [Requiem] will remain the same.
The effect of [Requiem], a talent skill, will be increased in competition. This will be changed from granting a 25% chance to add 1 magic cool down and damage being increased by 100% to damage being increased by 150%. The chance to add 1 magic cool down has not been changed.
The effect of Melancholy Melody, a talent skill, has been changed in competition. This will be changed from enhancing attack power debuff by 50% to enhancing attack power debuff by 20%.