The Folklorist (Brothers Grimm) is a grade A Cannon Mercenary.
The Folklorists use their knowledge of lore to twist reality. When that fails, they bombard enemies from a distance with their arm-mounted cannon.
You can have up to 1 of this mercenary.
Assessment[]
The Brothers Grimm are an excellent merc, one of the top mercs in the game. They do high damage (both with their Cannon attack and with Musicians of Bremen, which explodes for high AoE damage) and have excellent skills, including one (Red Riding Hood) that can disable monsters, including bosses, for 2 turns.
Despite it's excellent skills, the Brothers Grimm is also the weirdest A merc to be used by the players. Each brother can utilizes their skills; one is to shoot cannonballs and the other would cast his magic skills. When it was KO'ed during PvE and in PvP battles, the brothers were kneel down in defeat instead of being knocked down instead each of them are knocked out.
The Brothers Grimm are expensive (to obtain and upgrade) and medium to expensive to skill up. Medium to expensive to skill up because you don't need to max all skills to high levels for them to be effective.
Characteristics[]
Attributes[]
- Strength: 252
- Dexterity: 344
- Defense: 150
- Intelligence: 332
- Vitality: 272
- Magic Defense: 330
Basic Attack[]
- Artillery Cross
- Action Power: 70-95
- Action Power raised by Vacancy: 8% (up to 3 vacancies)
Recruitment[]
- They were obtainable during the event of August 2014.
- You can get the Brothers Grimm through The Fairy Tale World Dungeon at level 155, or bought from the market with gold.
- Grimm's Fairy Tales is the Sealed Orb for summoning the Folklorist mercenary. You can use it at Main Character level 1. You might find it on the Market.
- Can be recruited from a Mercenary Selection Summon Marble that new characters receive while leveling.
Notes[]
- The Brothers Grimm were added in the Twilight of Byzantine patch.
Upgrades[]
Multi-Hued Soul Crystal and Multi-Hued Soul Jewel.
Class | Level | Requirements | Str | Int | Dex | Vit | Def | MDef |
---|---|---|---|---|---|---|---|---|
Folklorist | 1 | None | 252 | 332 | 344 | 272 | 150 | 330 |
Folklorist I | 20 | 50 Multi-Hued Soul Crystal | 285 | 375 | 377 | 326 | 190 | 330 |
Folklorist II | 50 | 100 Multi-Hued Soul Crystal | 326 | 415 | 429 | 349 | 210 | 330 |
Brothers Grimm | 80 | 20 Multi-Hued Soul Jewel | 362 | 439 | 475 | 373 | 245 | 330 |
Brothers Grimm I | 100 | 40 Multi-Hued Soul Jewel | 392 | 453 | 490 | 397 | 267 | 330 |
Brothers Grimm II | 120 | 60 Multi-Hued Soul Jewel | 411 | 493 | 525 | 419 | 327 | 330 |
Brothers Grimm III | 130 | 80 Multi-Hued Soul Jewel | 434 | 513 | 570 | 450 | 425 | 330 |
Brothers Grimm IV | 140 | 80 Multi-Hued Soul Jewel | 456 | 541 | 652 | 473 | 525 | 330 |
Brothers Grimm V | 150 | 80 Multi-Hued Soul Jewel | 492 | 568 | 683 | 507 | 598 | 330 |
Brothers Grimm VI | 160 | 80 Multi-Hued Soul Jewel | 590 | 670 | 820 | 608 | 716 | 330 |
Skills[]
This Mercenary can use these Magic Skills:
All 3 of the Folklorist's magic skills were updated to scale with the level of the mercenary in the Perils of Avalon Update.
Mother Hulda[]
Mother Hulda Heals allies and removes their Debuffs or strips enemies of their buffs.
- Range:
- Duration: 1 Turn
- Cooldown: 3 Turns
- Action Power Cost: 150
- Type: Active
Musicians of Bremen[]
Attacks the enemy with a sound wave. If the caster uses a normal attack on an affected enemy, the sound wave explodes for extra damage (this does massive AoE damage).
- Range: (1st or 2nd row, affects 2 in column)
- Duration: 5 Turns
- Cooldown: 2 Turns
- Action Power Cost: 120
- Type: Active
Red Riding Hood[]
Transforms the target into a cowardly wolf, disabling it. The effect ends if the target is attacked, but only with a direct physical attack. Magic attacks do not end the effect and even physical attacks on neighboring targets that also attack the affected target (e.g. hitting the character next to the target with an Axe or Cannon) do not end the effect. Works on bosses.
- Range:
- Duration: 2 Turns
- Cooldown: 3 Turns
- Action Power Cost: 150
- Type: Active
History[]
The Brothers Jacob and Wilhelm Grimm have traveled across Europe to gather stories and write them down for generations to come.
Jacob is skilled in using the cannon while his younger brother Wilhelm reads out spells from a book that has been imbued with Oriharukon.
The Folklorists use the tale of Red Riding Hood to turn a single target into a cowardly wolf, disabling them from attacking. They use the tale of Mother Hulda to heal their allies or strip enemies of helpful effects. Finally, they use Musicians of Bremen to attack an enemy continuously with a sharp sound wave. When they attack this enemy, the sound wave explodes, dealing damage to the entire formation.