Honey Jar is an individual dungeon. It can be can be run daily, although you probably won't have enough keys to do so often.
This dungeon is essentially designed as a player bonus to get easy experience and awesome loot.
Warning: you have to stay inside the dungeon after killing all the monsters in it until you see the popup window telling you that you have completed the dungeon (312 Honey Jar Monsters slain), or you will not receive the reward.
Warning: the popup does not occur until 2-3 minutes after the dungeon time has elapsed, even if you kill all the monsters inside much sooner.
- Minimum Level: none
- Key: Honey Jar Key, which is given to players on the monthly Atlantica Day and other in-game events.
- Rewards: 5 Water of Life for every 50 monsters you kill.
- Bosses: 1
- Formation: Main + 5 mercenaries
- Time Limit: 30 minutes
- Cool down (CD): 18 hours, 30 minutes
This dungeon has monsters that scale to your main's level. The mobs, including the boss, are mostly trivial.