Gaming
 

Nation

From Atlantica Wiki

A nation is an association of up to ten guilds. Nations can be established by a guild leader of a guild of level 30 and above, by talking with [Caesar]. The guild leader of the leading guild of a nation acts as its king, and the town of the leading guild acts as its capital town.

A fee of ?? gold is payable for establishing a nation. In addition, a maintenance fee of up to one million gold is payable daily by the leading guild. The maintenance fee is determined by the number of guilds in the nation where each guild costs an additional 100,000 gold.

[edit] War

The nation king can declare war on another nation on Mondays. The nation receiving the ultimatum can decide to either pay tribute on Tuesday or enter the war.

[edit] Level

Nations have a level which increases as nation experience is acquired. The following table shows how much experience is required for a nation to reach each level.

Level Experience Perk
1 -
2 298
3 602
4 1076
5 1772 King's Judgement
6 2752
7 4082
8 5880
9 8189
10 11194
11 15033
12 19865
13
14 33216