The Pirate (Anne Bonny) is a grade B Sword Mercenary.
What the Pirate lacks in defense, she more than makes up for in speed and ruthlessness. With a sword in either hand, she leaves a trail of corpses behind her. Those who survive her attack are slowed by the poison of her blades.
While her Toxic Sword magic adds poison damage to her physical attack, she can also bolster the attack power of other sword mercenaries with Marauder's Edge and deal massive magic damage with Crimson Blade and Blood Vengeance.
You can have up to 1 of this mercenary.
Characteristics
Attributes
- Strength: 407
- Dexterity: 286
- Defense: 50
- Intelligence: 175
- Vitality: 234
- Magic Defense: 145
Basic Attack
- Melee Cross
- Action Power: 75-90
- Action Power raised by Vacancy: 12% (up to 3 vacancies)
Recruitment
- She can be recruited at level 100 from NPC Mary Read near the Ghost Ship of Caribbean area.
- Can be recruited from a Mercenary Selection Summon Marble that new characters receive while leveling.
- Pirate's Signal Shot is the Sealed Orb for summoning the Pirate mercenary. You can use it at Main Character level 100. You might find it on the Market.
Upgrades
Phoenix Soul Crystal and Phoenix Soul Jewel.
Class | Level | Requirements | Str | Int | Dex | Vit | Def | MDef |
---|---|---|---|---|---|---|---|---|
Pirate | 1 | None | 407 | 175 | 286 | 234 | 50 | 145 |
Pirate I | 20 | 50 Phoenix Soul Crystal | 440 | 186 | 296 | 250 | 50 | 145 |
Pirate II | 50 | 100 Phoenix Soul Crystal | 484 | 208 | 296 | 285 | 50 | 145 |
Anne Bonny | 80 | 20 Phoenix Soul Jewel | 517 | 252 | 318 | 304 | 50 | 145 |
Anne Bonny I | 100 | 40 Phoenix Soul Jewel | 582 | 269 | 355 | 327 | 50 | 145 |
Anne Bonny II | 120 | 60 Phoenix Soul Jewel | 663 | 283 | 376 | 343 | 50 | 145 |
Anne Bonny III | 130 | 80 Phoenix Soul Jewel | 739 | 301 | 396 | 358 | 50 | 145 |
Anne Bonny IV | 140 | 80 Phoenix Soul Jewel | 824 | 321 | 417 | 374 | 50 | 145 |
Anne Bonny V | 150 | 80 Phoenix Soul Jewel | 919 | 349 | 442 | 395 | 50 | 145 |
Anne Bonny VI | 160 | 80 Phoenix Soul Jewel | 1102 | 418 | 530 | 474 | 50 | 145 |
Skills
This Mercenary can use these Magic Skills:
Toxic Sword
Causes damage at a certain rate and the enemy who's been attacked will be poisoned. This magic is not affected by charms or increased weapon skill.
- Range:
- Duration: 2 Turns
- Cooldown: 0 Turns
- Action Power Cost: 0
- Type: Passive
Blood Vengeance
Deal severe damage to one enemy, in exchange for damage to one of your own mercenaries at random.
- Range:
- Duration: 4 Turns
- Cooldown: 2 Turns
- Action Power Cost: 250
- Type: Active
Crimson Blade
Summons the Crimson Blade to damage enemies.
- Range:
- Duration: 1 Turn
- Cooldown: 2 Turns
- Action Power Cost: 120
- Type: Active
Marauder's Edge
Increases Attack Power and Multi-Hit Rate in swords of Formation (AoE).
- Range:
- Duration: 2 Turns
- Cooldown: 0 Turns
- Action Power Cost: 0
- Type: Passive