| Skill name | Description | Used by
|
Arrow Cascade
| Rain arrows down on the enemies to cause severe damage.
| Archer hero
|
Awakening
| The mercenary awakens team members knocked out cold.
| Monk
|
Beast Summon
| The mercenary summons beasts to inflict damage on all opponents.
| Beast Trainer
|
| File:Blazing earth.png Blazing Earth
|
| Elementalist
|
Blessing of Life
| The mercenary surrounds team members with life energy and heals them.
| Shaman
|
Blood Venegance
|
| Sailor
|
Break Down
| Damage all enemies by shaking the ground. If you cast Break Down magic on an enemy who's been affected by Chaos Wind, the combo Destructive Wind will activate.
| Melee hero
|
Broken Spear
| Reduces the effectiveness of enemies' spears.
| Prophet
|
Brutal Will
| The mercenary fills her allies with energy to boost their attack power and send them into a berserk state. Berserk mercenaries will automatically attack their opponents.
| Shaman
|
Chaos Edge
| Damage an enemy with a blade of darkness. If you use this magic on enemies who are affected by Brutal Will or Seth's Will, it will cause additional damage.
| Sword hero
|
Chaos Wind
| Damage the enemies with a tornado. If you cast Break Down magic on an enemy who's been affected by Chaos Wind, the combo Destructive Wind will activate.
| Ranged hero
|
Concentrate
| The mercenary enhanced the physical damage and accuracy of all melee offensive mercenaries, and regenerates their HP.
| Prophet
|
Dark Seed
| Continously damages an enemey with dark power. If you use Hex of Darkness on an enemy who's been affected by Dark Seed, Hell Flame will be put in action.
| Swordsman
|
Deadly Shot
| A shot of desperation while on the verge of death. The attack puts a strain on your action power, delaying your next turn.
| Archer, Artilleryman, Dark Archer, Gunner
|
Deadly Strike
| A strike of desperation while on the verge of death. The attack puts a strain on your action power, delaying your next turn.
| Spearman, Swordsman, Viking
|
Deep Insight
| Reduces opponents' physical defense and shows their remaining health, also causing a small amount of damage.
| Artilleryman
|
Devastation Shell
| Devastates the enemy's formation with a deadly cannonball.
| Artilleryman hero
|
Evanescent Scud
| Damage enemies with many lights. If you use this on an enemy who's been affected by Destructive Wind, then Bursting Beam will be put in action.
| Caster hero
|
Family Signet
| Decreases enemy archers attack power.
| Princess
|
Flame Blow
| Burn enemy with a powerful flame and continue to damage them.
| Caster hero
|
Flame Spear
|
| Spear hero
|
Flame Sword
| The mercenary attacks the enemy with a sword of fire which deals greater damage than an ordinary attack.
| Swordsman
|
Freezing Atmosphere
|
| Elementalist
|
Freezing Axe
| Target a single enemy(row of enemies after upgrading) with a freezing slash which inflicts a low amount of damage and stuns for 2 turns.
| Viking
|
Guard Dispel
| Removes Holy Guard from the enemies’ front row.
| Melee and caster heroes
|
Healing
| The mercenary summons the powers of life to surround your mercenaries, healing them.
| Oracle
|
Hex of Darkness
| Damage an enemy with dark power.
| Shaman
|
Holy Guard
| Celestial power protects your team from all magic.
| Monk
|
Ice Ridge Axe
| This magic allows to lock up your enemies in an ice ridge by drawing freezing power from the core of the earth.
| Northern Viking
|
Imperial Signet
| Decreases enemy artilleries attack power.
| Princess
|
Light Slash
| Slash an enemy with a sword of light. If you use this magic on an enemy who's been affected by Vortex, Divine Slash will be put in action
| Lady Knight
|
Lightning Spear
| Attack a column of enemies with a shocking burst of lightning. Will also lower the enemies' Action Power.
| Spearman
|
Mana Burn
| The mercenary eliminates your opponent's MP and converts it to damage.
| Exorcist
|
Mana Drain
| Steal the opponents mana to recover the Witch's.
| Witch
|
Mana Recharge
| Recovers your allies' magic power.
| Witch
|
Mana Seal
| The mercenary prevents enemy casters from using skills.
| Exorcist
|
Mana Shield
| Uses mana to protect against melee damage.
| Caster hero
|
Mana Trap
| Destroy magic effects such as an enemy's Brutal Will or Seth's Will by trapping their mind. When an enemy who's been affected by Mana Trap uses Brutal Will or Seth's Will, Mind Breaker will be put in action.
| Witch
|
Melody of Madness
| Wakes up thes spirit of madness in ememies by playing the guitar so they lose control of themselves. This magic works differently in monster battles and PvP. (Monster Battles: Affects on row, PvP:One Character)
| Musician
|
Meteor Strike
| Damage Enemies in range by summoning powerful meteors from the sky.
| Witch
|
Multi Arrow
| Powerful arrows will fly into the enemies formation and hit the targets.
| Dark Archer
|
Noble Sacrifice
| The mercenary heals all the team members at the cost of her life, dying after using this skill.
| Shaman
|
Princess' Order
| Increases your long range mercenaries' physical defense and regenerates their HP.
| Princess
|
Protect
| A spell cast automatically on your main character at the start of the battle. Increases defense and regenerates HP. Shield of Protection can't be learned at the same time.
| Monk
|
Ravaging Melody
| Play ravaging melodies to take away enemies' attack power.
| Musician
|
Requiem
| Use the guitar to play soul disturbing melodies. If enemies cannot undo the magic while the melody is playing, they will suffer severve damage.
| Musician
|
Royal Signet
| Decreases enemy gunners attack power.
| Princess
|
Rusty Axe
| Reduces the effectiveness of enemies' axes.
| Prophet
|
Scorching Bullets
| Shoot scorching bullets at the enemies to cause severve damage. It can cause more damage when used against enemies who are affected by Prophet's broken weapon type magic, Deep Insight, and Smoke Bomb
| Gunner hero
|
Seal Staff
| The mercenary decreases the attack power of staff wielding enemies.
| Exorcist
|
Seth's Will
| The mercenary fills your party with the will of Seth, making them turn berserk, but also increasing their attack power and chance for combo hits.
| Oracle
|
Shattered Sword
| Reduces the effectiveness of enemies' swords.
| Prophet
|
Shield of Protection
| Increases ohysical defense and restores some Health every time the user takes damage. Protect can't be learned at the same time.
| Monk
|
Shooting Stance
| Gets into a shooting stance so that you can damage an enemy drastically on your next turn.
| Janissary
|
Silence
| The mercenary silences the opponent, preventing them from using magic skills. Also lowers defense and attack power of enemy.
| Archer
|
Smoke Bomb
| The mercenary throws a smoke bomb which decreases the enemies attack power and accuracy.If you use seal type magic on an enemy who's been affected by the Smoke Bomb, Bomb Attack will be put in action.
| Cannoneer
|
Speed Cast
| The mercenary increases the action power of your magic using mercenaries. Health regenerates slightly at the start of each own phase.
| Exorcist
|
| File:Storm blast.png Storm Blast
|
| Maniac
|
Summon Machine
| Summon the inventor's invention.
| Inventor
|
Toxic Sword
| Causes damage at a certain rate and the enemy who's been attacked will be poisoned. This magic is not affected by charms or increased weapon skill.
| Sailor
|
Vortex
| The mercenary damages all opponents by surround them with a vortex of dark elemental magic.
| Oracle
|
Warcry
| Weaken your enemy's morale with a mighty war cry.
| Spartan
|
Warrior's Rage
|
| Viking hero
|
Wild Shot
| Damage an enemy by shooting it with a magic cannon.
| Gunner
|