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− | The '''Slave Warrior '''('''Tania''') is a grade A [[Fist]] [[Mercenary]]. |
+ | The '''Slave Warrior '''('''Tania''') is a grade A [[Fist|Armor Fist]] [[Mercenary]]. |
[[File:SlaveWarrior.jpg|thumb|271x271px]] |
[[File:SlaveWarrior.jpg|thumb|271x271px]] |
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Surviving from slavery, tempered, [Spirit], is the power source of '''Tania''' that can overcome any difficulty. In addition, '''Tania''' can strike two aligned targets at once with a quick fist, and kick, an attack exploding with inner strength. |
Surviving from slavery, tempered, [Spirit], is the power source of '''Tania''' that can overcome any difficulty. In addition, '''Tania''' can strike two aligned targets at once with a quick fist, and kick, an attack exploding with inner strength. |
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* Type: [[Melee]] |
* Type: [[Melee]] |
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* Grade: A |
* Grade: A |
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− | * [[Weapon]]: [[Fist]] |
+ | * [[Weapon]]: [[Fist|Armor Fist]] |
* [[Off-Hand]]: None |
* [[Off-Hand]]: None |
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* [[Range]]: [[File:2 middle column.svg.png|link=http://atlantica.wikia.com/wiki/File:2_middle_column.svg.png]] |
* [[Range]]: [[File:2 middle column.svg.png|link=http://atlantica.wikia.com/wiki/File:2_middle_column.svg.png]] |
Revision as of 23:15, 15 December 2017
The Slave Warrior (Tania) is a grade A Armor Fist Mercenary.
Surviving from slavery, tempered, [Spirit], is the power source of Tania that can overcome any difficulty. In addition, Tania can strike two aligned targets at once with a quick fist, and kick, an attack exploding with inner strength.
To defend against a target's powerful attack in battle, please select Tania. Tania is a mercenary whose role is to shine even more in battle, due to her ability to resist debuffs.
You can have up to 1 of this mercenary.
Assessment
Tania is the best Anti-Debuff mercenary in the Game! She can dispel any debuffs on entire friendly party (but not on herself) with her Soul Fortitude. Her passive skill are the other factor whose make her nearly unkillable. She also has good Defense and can decrease Defense and Magic Defense of an entire enemy row with her Crushing blow, which can be good for supporting your strike.
Tania is an Item Mall mercenary, and expensive to upgrade, as well.
Characteristics
- Type: Melee
- Grade: A
- Weapon: Armor Fist
- Off-Hand: None
- Range:
Attributes
- Strength: 305
- Dexterity: 245
- Defense: 450
- Intelligence: 280
- Vitality: 341
- Magic Defense: 310
Basic Attack
- Melee Two in Column
- Action Power: 76-88
- Action Power raised by Vacancy: 11% (up to 3 vacancies)
Recruitment
- The Slave Warrior is an Item Mall Mercenary. You cannot recruit her via a quest line.
- Broken Chains is the Sealed Orb for summoning the Slave Warrior mercenary. You can use it at Main Character level 1.
Upgrades
Multi-Hued Soul Crystal and Multi-Hued Soul Jewel.
Class | Level | Requirements | Str | Int | Dex | Vit | Def | MDef |
---|---|---|---|---|---|---|---|---|
Slave Warrior | 1 | None | 338 | 228 | 220 | 388 | 630 | 310 |
Slave Warrior I | 20 | 50 Multi-Hued Soul Crystal | 361 | 289 | 225 | 412 | 771 | 325 |
Slave Warrior II | 50 | 100 Multi-Hued Soul Crystal | 401 | 316 | 234 | 448 | 940 | 340 |
Tania | 80 | 20 Multi-Hued Soul Jewel | 459 | 344 | 247 | 490 | 1224 | 355 |
Tania I | 100 | 40 Multi-Hued Soul Jewel | 533 | 371 | 265 | 532 | 1459 | 370 |
Tania II | 120 | 60 Multi-Hued Soul Jewel | 627 | 398 | 297 | 577 | 1726 | 385 |
Tania III | 130 | 80 Multi-Hued Soul Jewel | 745 | 425 | 333 | 627 | 2245 | 400 |
Tania IV | 140 | 80 Multi-Hued Soul Jewel | 881 | 453 | 372 | 679 | 2671 | 415 |
Tania V | 150 | 80 Multi-Hued Soul Jewel | 1043 | 484 | 416 | 737 | 3197 | 430 |
Tania VI | 160 | 80 Multi-Hued Soul Jewel | 1252 | 581 | 499 | 884 | 3753 | 430 |
Skills
This Mercenary can use these Magic Skills:
Absolute Resolve
Absolute Resolve raises Defense and Multi-Hit rate of Tania, dispels all Magic which has a Stun effect.
- Range:
- Duration: ? Turns
- Cooldown: ? Turns
- Action Power Cost: 0
- Type: Passive
Revenge
Whenever an opponent attacks, Tania will counterattack and deals a Critical hit. When striking, a certain probability Stuns.
- Range:
- Duration: ? Turns
- Cooldown: ? Turns
- Action Power Cost: 0
- Type: Passive
Soul Fortitude
Soul Fortitude nullifies all confused spells on friendly units. (AoE)
- Range:
- Duration: 1 Turn
- Cooldown: ? Turns
- Action Power Cost: 150
- Type: Active
Crushing Blow
Armor penetration. Reduces physical Defense and Magic Defense.
- Range:
- Duration: ? Turns
- Cooldown: ? Turns
- Action Power Cost: 150
- Type: Active