The "M" key has been designated to display the full map in the TBS Troy and Three Kingdoms dungeons/missions.
The UI that displays your position has been improved.
The current limitation on magic skills in TBS has improved.
When using the magic (by clicking the right button) while in the TBS battle, there was a limitation on magic skills. This improvement will allow you to cast another magic skill if your first casted magic skill was a passive skill.
The initialization time for TBS point distribution has been changed.
If a character is in the game then it will be initialized on Thursday at 6:00pm.
If a character is not in the game then it will be initialized on Thursday at 5:30pm.
If a character’s TBS points have already been distributed at 5:30pm and they login to the game right afterwards, but it happens to be before 6:00pm, they will not be distributed more points during the 6:00pm initialization time.
Dungeon Difficulty has been fixed.
The minimum level required to enter the Troy dungeons was slightly increased.
Regular TBS (Skirmish) Monsters' magic defense rate has been increased.
The number of Monsters from [Troy's Last Battle: Solo Mode] have been reduced.
[Mystic Stone] from [Troy's Last Battle: Solo Mode] has been removed.
Monster's spawn rate from Summon Gates has been reduced.
From the TBS battle results screen, the display for ‘Obtained Experience’ has changed.
Before the statistics would list ‘Obtained Experience’ without including the ‘Bonus Experience’. The screen now reflects the ‘Bonus Exp’ within the ‘Obtained Exp’.
An ally NPC [Trojan Horse]'s visibility from the inside the TBS missions [Saving Helen] and [Troy's Last Battle] has been increased.
[Malicious Lizard]'s magic damage has been reduced and its ability to stun users has been removed from the [Tundra Outskirts] TBS (Skirmish) quest.
An icon has been added to any Monster's magic that stuns in TBS Skirmish, so that you can identify the monster's magic more clearly.
An example would be [Malicious Sunflowers] in [Van Gogh’s Hometown].
Issues while playing TBS have been fixed.
An issue with monsters that attack from a long distance has been fixed.
An issue with Ally NPC’s (i.e. Trojan Horse) that do not move has been fixed.
An issue with Ally NPC’s that move too far away during the mission has been fixed.
An issue with mercenaries and the auto-move feature after a user re-logs into the game has been fixed.
An issue with a mercenary spawning in an inaccessible location from the Galley has been fixed.
An issue with Transportation Vehicles (i.e. Boats) that do not spawn has been fixed.
An issue with an incorrect portrait for the currently selected mercenary has been fixed.
An issue with the magic cool down initializing after stepping in a trap has been fixed.
An issue with a character’s Health and Mana regenerating every turn has been fixed.
An issue with multiple magic spells not stacking has been fixed.
An issue with spawning in an inaccessible location after resurrecting at an ally’s base camp has been fixed.
An issue with buildings that resurrect after being destroyed has been fixed.
An issue with bosses spawning before they should has been fixed.
An issue with becoming stuck in a guard state has been fixed.
An issue with a user reaching the win and loss requirements but ends up losing the mission has been fixed.
An issue with a user winning the mission but not completing the requirements has been fixed.
An issue with a decreased HP display after a battle has been fixed.
An issue with gaining monster information twice if you defeat the monster with a transportation vehicle (i.e. boat) has been fixed.
An issue involving an inventor, who already summoned a machine, but after being revived cannot summon another machine has been fixed.
If a character gets trapped within a Flame Trap while moving inside a TBS dungeon, that character will now have reduced turns while afflicted.
You can now see TBS Solo Mode completion time in the Hall of Fame.
An issue with health potions being used in Skirmish Auto Battle even when the HP was at 100% has been fixed.
An issue with ally enemy monsters not moving after joining a battle has been fixed.
An issue with incorrect minimum level requirements inside the Troy TBS help section has been fixed.
When an instrument-type character attacks an object diagonally, it will now attack two objects at the same time.