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Trainee Shen Hong is a grade B Whip mercenary and a member of the Diabolic Legion.

Born to a wealthy family and the childhood sweetheart of Guangmo, she grew up never wanting for anything. But then her father sold her to the palace to be the emperor's concubine. He wanted his daughter to be the new empress, so he forced her to serve the current empress cursed medicine. Her actions were discovered, and she fled the palace, taking the sickly empress with her. Later, she learned that she, too, had become cursed. She joined the Diabolic to find a cure for the curse.

You can have up to 1 of this mercenary.

Assessment Edit

Shen Hong is an excellent merc! With her whip, she can hit any row in the enemy formation and she hits like an anvil, doing tons of damage! In addition, she has excellent skills to complement her offensive prowess, an AoE that damages enemies and reduces their Action Power and a column debuff that increases the ranged damage targets in that column take.

Shen Hong is moderately priced and really OP compared to her cost (to obtain and upgrade).

Characteristics Edit

Attributes Edit

Basic Attack Edit

RecruitmentEdit

Upgrade Edit

Phoenix Soul Crystal and Phoenix Soul Jewel.

Class Level Requirements Str Int Dex Vit Def MDef
Trainee Shen Hong 1 None 145 265 387 197 75 400
Shen Hong I 20 200 Phoenix Soul Crystal 154 301 445 223 150 410
Shen Hong II 50 400 Phoenix Soul Crystal 161 335 510 266 225 420
Shen Hong 80 50 Phoenix Soul Jewel 174 365 568 279 300 430
Shen Hong (Hero I) 100 100 Phoenix Soul Jewel 191 397 652 298 375 440
Shen Hong (Hero II) 120 200 Phoenix Soul Jewel 207 432 742 320 450 450
Shen Hong (Hero III) 130 300 Phoenix Soul Jewel 225 467 832 345 525 450
Shen Hong (Hero IV) 140 400 Phoenix Soul Jewel 244 504 932 372 612 460
Shen Hong (Hero V) 150 400 Phoenix Soul Jewel 265 543 1042 400 721 460
Shen Hong (Hero VI) 160 400 Phoenix Soul Jewel 318 651 1250 480 855 460

Skills Edit

Legion mercenaries' skills automatically appear and increase level as the mercenary upgrades.

This Mercenary can use these Magic Skills:

Bloody grasp Bloody Grasp Edit

Summons a bloody hand to crush enemy's fighting spirit (AoE). Enemies hit with the skill take damage and lose Action Power.

Skill Levels Edit

  • After the level 100 upgrade, this skill is added at level 25: -1558 Health, -35 Action Power
  • After the level 120 upgrade, this skill is at level 30.
  • After the level 130 upgrade, this skill is at level 35: -2825 Health, -60 Action Power
  • After the level 140 upgrade, this skill is at level 40: -2611 Health, -78 Action Power
  • After the level 150 upgrade, this skill is at level 40: -4312 Health, -99 Action Power
  • After the level 160 upgrade, this skill is at level 50: -5338 Health, -132 Action Power
  • At level 170 (no upgrade), this skill is at level 50: -6189 Health, -132 Action Power

Seal of evil Seal of Evil Edit

Enemies hit with the physical attack of Seal of Evil are cursed. Health and Attack Power are reduced with every turn while the curse is active. This is the basic skill of the Diabolic Legion, that all Diabolic members have.

Soul wound Soul Wound Edit

Enemies take more damage from Ranged attacks. Targets take damage every turn, especially on targets suffering Magical Fire.

Skill Levels Edit

  • At Merc level 1, this skill is at level 10.
  • After the level 20 upgrade, this skill is at level 15.
  • After the level 50 upgrade, this skill is at level 20.
  • After the level 80 upgrade, this skill is at level 25: -440 Health, +17% Ranged Damage
  • After the level 100 upgrade, this skill is at level 30: -572 Health, +21% Ranged Damage
  • After the level 120 upgrade, this skill is at level 35.
  • After the level 130 upgrade, this skill is at level 40: -1290 Health, +33% Ranged Damage
  • After the level 140 upgrade, this skill is at level 45: -1786 Health, +38% Ranged Damage
  • After the level 150 upgrade, this skill is at level 50: -2370 Health, +50% Ranged Damage
  • After the level 160 upgrade, this skill is at level 60: -3710 Health, +70% Ranged Damage
  • At level 170 (no upgrade), this skill is at level 60: -4630 Health, +70% Ranged Damage