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The Trials are a set of individual dungeons that require a minimum of level 120 to enter. They can be run daily and are excellent for making money.

TrialsLocation

The Trials are sometimes called Dragon Trials, because they are in the same location as a related dungeon that is actually called Dragon Trial.

Warning: you have to stay inside the dungeon after killing all the monsters in it until you see the popup window telling you that you have completed the dungeon, or you will not receive the reward boxes.

Strategies Edit

Many of the monsters in these dungeons cast nasty AoE (area of effect) attacks, so the first strategy is to kill those mobs first, which is possible most of the time with the Beginner Magicians. With the bosses, this is not likely to happen quickly, so the strategy is to stop the boss from casting the AoE or to protect yourself from it.

I usually take a Bard, a Taoist and an Empress into these dungeons. On turns where I know the boss can cast his AoE attack on his upcoming turn, I try to seal the boss with the Bard's Dischord. If that fails, the Toaist can seal the boss with his Vital Seal. If neither is available, I can protect my main or weakest row (or even a team mate's main) using the Empress' Empress Blessing.
BeginnerMagician

Beginner Trial Edit

BeginnerTrialTP
  • Minimum Level: 120
  • Key: Beginner Trial Key, you can buy is for 1 million gold from NPC Proctor right outside the dungeon.
  • Rewards: 1 Black Dragon Gift
  • Bosses: 1
  • Formation: Main + 5 mercenaries
  • Time Limit: 30 minutes
  • Cooldown (CD): 22 hours

In addition to the reward box, the boss may drop the Intermediate Trial Key.

This dungeon has level 125 Beginner XXX mobs, including Beginner Magician, Beginner Punisher and Beginner Guardian.

Always kill the Beginner Magicians first, they can cast a nasty AoE (area of effect) attack that does serious damage to your whole formation. The boss can also cast a nasty AoE that does serious damage to your whole formation. Some of the mobs do not show their current health level as an additional challenge.

Intermediate Trial Edit

  • Minimum Level: 120
  • Key: Intermediate Trial Key, drops from Beginner Trial boss or you can buy it from the Market.
  • Rewards: 3 Black Dragon Gift
  • Bosses: 1
  • Formation: Main + 5 mercenaries
  • Time Limit: 30 minutes
  • Cooldown (CD): 22 hours

In addition to the reward box, the boss may drop the Advanced Trial Key.

This dungeon has level 125 Intermediate XXX mobs, including Intermediate Warrior, Intermediate One-Legged Warrior, Intermediate Oracle and Intermediate Dragon Retainer.

The Beginner Boss Guardian can cast a nasty AoE that does serious damage to your whole formation.

Advanced Trial Edit

AdvancedBossDevil

Advanced Boss Devil

  • Minimum Level: 120
  • Key: Advanced Trial Key, drops from Intermediate Trial boss or you can buy it from the Market.
  • Rewards: 5 Black Dragon Gift
  • Bosses: 3
  • Formation: Main + 5 mercenaries
  • Time Limit: 30 minutes
  • Cooldown (CD): 22 hours

This dungeon has level 125 Advanced XXX mobs, including Advanced Bomber, Advanced Gunner, Advanced Bomb Master and Advanced Dragoon and Advanced Guardian Archer. The bosses can also cast a nasty AoE that does serious damage to your whole formation.

The Advanced Boss Devil can cast either a nasty AoE or an even nastier AoE DoT (damage over time) that might kill you even after killing the boss, unless you dis-spell it or are protected from it. He is easily distinguished from the other bosses by his pet, which is always by his side.

AdvancedBossGuardian

Advanced Boss Guardian

AdvancedBossMissionary

Advanced Boss Missionary

The Advanced Boss Guardian can cast a nasty AoE.

The Advanced Boss Missionary is the toughest boss. He can cast a nasty AoE and has a lot of hit points, so it will take more rounds to kill him, thus he has more chances to cast his attacks.