The Vampire (Carmilla) is a grade B Instrument Mercenary.



The Vampire is descended from royal blood, and seeks to live her life without taking the lives of others.

Using her vampiric power, she absorbs enemies' health to restore her own. She also possesses mastery of dark music that lets her sap the energy from enemies or heal her allies over time.

You can have up to 1 of this mercenary.

Assessment Edit

Carmilla is the best healer in the game! Her healing skill (Dawn's Harmony) heals for a good amount of health and heals a full column in your formation 2 turns in a row. In addition, she can often heal 2 or even 3 turns in a row, so she can heal 2 or 3 full columns in 3-4 turns. She also has good offensive skills.

Even though she is an Item Mall mercenary, at Grade B, her upgrades with Phoenix Soul Jewels instead of Multi-Hued Soul Jewels for her upgrades make her OP in terms of cost.

Characteristics Edit

Attributes Edit

Basic Attack Edit

Recruitment Edit

History Edit

Carmilla was is the first fan-designed mercenary.

Upgrades Edit

Phoenix Soul Crystal and Phoenix Soul Jewel.

Class Level Requirements Str Int Dex Vit Def MDef
Vampire 1 None 193 316 350 164 148 305
Vampire I 20 50 Phoenix Soul Crystal 211 351 411 186 267 310
Vampire II 50 100 Phoenix Soul Crystal 223 383 467 220 368 315
Carmilla 80 20 Phoenix Soul Jewel 244 417 535 231 508 320
Carmilla I 100 40 Phoenix Soul Jewel 267 451 615 246 657 325
Carmilla II 120 60 Phoenix Soul Jewel 280 487 677 264 806 330
Carmilla III 130 80 Phoenix Soul Jewel 295 525 756 284 956 335
Carmilla IV 140 80 Phoenix Soul Jewel 310 566 844 306 1134 340
Carmilla V 150 80 Phoenix Soul Jewel 326 615 944 331 1344 345
Carmilla VI 160 80 Phoenix Soul Jewel 391 738 1132 397 1612 345

Skills Edit

Descarga (3)

Vampire Carmilla

This Mercenary can use these Magic Skills:

All 3 of the Vampire's magic skills were updated to scale with the level of the mercenary in the Perils of Avalon Update.

Dawn's harmony Dawn's Harmony Edit

Restores allies' Health over time (HoT). In TBS, it lasts for only 1 turn, but can resurrect allies.

Effects Edit

Skill Level Merc Level* MP Health (PvE)
60 150 +2,995+81.2%
70 150 644 +3,205+93.1%
* Assumes that mercenary is fully upgraded.

Dusk elegy Dusk Elegy Edit

Play Dusk Elegy to greatly lower the enemy's Magic Defense and absorb the enemy's Health continuously.

Effects Edit

Skill Level Merc Level* MP Magic Defense Health (PvE)
1 150 110 +1 -598
* Assumes that mercenary is fully upgraded.

Vampiric thirst Vampiric Thirst Edit

Steal Health from the enemy during a basic attack. The activation rate depends on the skill level.

Effects Edit

Skill Level Merc Level* MP Health (PvE)
20 150 134 -2,300+12.5%
* Assumes that mercenary is fully upgraded.

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