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The Witch (Morgan le Fay) is a grade C Staff Mercenary.

Witch portrait
The Witch may look like a normal girl, but behind her mischievous smile lies the knowledge of ages. Their broomsticks allow them to fly over most melee attacks, and their magical mastery lets them shower fiery devastation from the heavens.
Witch

Witch mercenary

They don't have much health, but their magic more than makes up for it. With Mana Drain they can steal magic points from enemies, while Mana Recharge restores allies' magic points. And when you need to deal massive damage, their Meteor Strike summons destruction from the skies to ravage the enemy formation.

You can have up to 1 of this mercenary.

Assessment Edit

The Witch is one of the top 'most bang for your buck' mercenaries in the game. She's inexpensive to obtain, upgrade or get skills for and her Meteor Strike AoE skill scales to the her level.

The Witch is a great staff mercenary with offensive potential and utility.

Mana Trap and Mana Drain burns and drain the enemy's MP, while the latter combined with Mana Recharge allow her to act as something of a "mana battery" for the formation. Meteor Strike, an AoE damaging attack, may not seem like much in PvP, but it can be devastating in PvE and TBS.

The Witch also has the perk of being the only flying mercenary, making her immune to cannons and melee basic attacks.

She has excellent synergy with the Exorcist as a mage-killing team.

She's recommended for any players interested in damaging staff mercenaries, until the Sorceress and Trainee White Witch become available. Even then, the Witch can show her value during a player's first forays at TBS thanks to the power and range of Meteor Strike.

Characteristics Edit

Attributes Edit

Basic Attack Edit

Recruitment Edit

Upgrades Edit

Redemption Crystal and Redemption Jewel.

Class Level Requirements Str Int Dex Vit Def MDef
Witch 1 None 120 280 250 180 50 500
Witch I 20 50 Redemption Crystal 140 330 270 190 80 500
Witch II 50 100 Redemption Crystal 160 370 300 220 120 500
Morgan le Fay 80 20 Redemption Jewel 190 400 330 230 150 500
Morgan le Fay I 100 30 Redemption Jewel 203 428 353 235 186 500
Morgan le Fay II 120 100 Redemption Jewel 220 457 373 247 250 500
Morgan le Fay III 130 150 Redemption Jewel 236 487 393 258 310 500
Morgan le Fay IV 140 150 Redemption Jewel 253 521 415 272 394 500
Morgan le Fay V 150 150 Redemption Jewel 273 557 440 289 504 500
Morgan le Fay VI 160 150 Redemption Jewel 327 668 528 346 604 500

Skills Edit

This Mercenary can use these Magic Skills:

The Witch's Meteor Strike magic skill was updated to scale with the level of the mercenary in the Perils of Avalon Update.

Mana drain Mana Drain Edit

Steal the opponents Mana to recover the Witch's.

Mana recharge Mana Recharge Edit

Recovers your allies' Magic Points.

Mana trap Mana Trap Edit

Drains Magic Power over time (AoE, DoT). Casting Mana Trap on Brutal Will or Seth's Will triggers Mind Breaker, destroying the will spell.

Meteor strike Meteor Strike Edit

Damage Enemies in range by summoning powerful meteors from the sky (AoE).

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