They don't have much health, but their magic more than makes up for it. With Mana Drain they can steal magic points from enemies, while Mana Recharge restores allies' magic points. And when you need to deal massive damage, their Meteor Strike summons destruction from the skies to ravage the enemy formation.
You can have up to 1 of this mercenary.
The Witch is a great staff mercenary with offensive potential and utility.
Mana Trap and Mana Drain burns and drain the enemy's MP, while the latter combined with Mana Recharge allow her to act as something of a "mana battery" for the formation. Meteor Strike, an AoE damaging attack, may not seem like much in PvP, but it can be devastating in PvE and TBS.
The Witch also has the perk of being the only flying mercenary, making her immune to cannons and melee basic attacks.
She has excellent synergy with the Exorcist as a mage-killing team.
She's recommended for any players interested in damaging staff mercenaries, until the Sorceress and Trainee White Witch become available. Even then, the Witch can show her value during a player's first forays at TBS thanks to the power and range of Meteor Strike.
Basic Attack Edit
- You can start a Witch Recruiting quest chain at level 51 through NPC Vivian near Berne.
- Witch Summon Marble is the Sealed Orb for summoning the Witch mercenary. You can use it at Main Character level 51. You might find it on the Market.
|Witch I||20||50 Redemption Crystal||140||330||270||190||80||500|
|Witch II||50||100 Redemption Crystal||160||370||300||220||120||500|
|Morgan le Fay||80||20 Redemption Jewel||190||400||330||230||150||500|
|Morgan le Fay I||100||30 Redemption Jewel||203||428||353||235||186||500|
|Morgan le Fay II||120||100 Redemption Jewel||220||457||373||247||250||500|
|Morgan le Fay III||130||150 Redemption Jewel||236||487||393||258||310||500|
|Morgan le Fay IV||140||150 Redemption Jewel||253||521||415||272||394||500|
|Morgan le Fay V||150||150 Redemption Jewel||273||557||440||289||504||500|
|Morgan le Fay VI||160||150 Redemption Jewel||327||668||528||346||604||500|
Steal the opponents Mana to recover the Witch's.
Recovers your allies' Magic Points.
Damage Enemies in range by summoning powerful meteors from the sky (AoE).